new release
generic platformer prototype » Devlog
hi evryone a day late but ive been pretty busy right now
added:
- one more level
- custom character creator with lot of freedom
changed:
- spike hitbox, now its more acurrate
- holding shift no longer makes you run, but rather charges a dash
- additionally, slopes can be used as launching platforms with this new mechanic
- spike sprite changed for a better and less ass one
known erros:
- holding shift + ctrl doesn't slows the player as it should, and instead slows them only considering shift
- level 2 has no sounds, this is mainly because of no time available to make them
- player hitbox might be hard to tell, but its a circle that reaches the 4 walls of the sprite, not a square, so the corners dont have hitbox at all
not done/future stuff:
- coins sprite
- more levels
- mobile support
- more
- sounds for second level
- more sound effects
- cool decorations
- better main menu
i haven't had enough free time right now, and with godot 4.6 release, i might leave for a while
why? because im saving the cool money for new pc, although i will never open a patreon or ask for donations for this dumb project, my money is myne issue, not other people issue
Files
platgame 2.0.zip 32 MB
3 days ago
Get generic platformer prototype
generic platformer prototype
genuine prototype since i have no experience in making games or coding
| Status | On hold |
| Author | asrueq |
| Genre | Platformer |
| Tags | 2D, Godot, No AI, Short, Singleplayer |
| Languages | English |
More posts
- current state and whats next45 days ago
- level concept59 days ago

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